Monday, April 18, 2011

YAY

Thank god No More BLOGS

Publishing Your Game

BLOG POST: Now that your game demo's progress is almost finished, what has been some of the best moments of the process and what has been some of the memorable horrible moments? The day the moon came out in the daytime, BeerMoney,instructor yelling and cussing, the sexual harassment during class, Lab tech being fired, sextening

Monday, April 11, 2011

Background Music

What kind of background music do you plan on implementing into your game? Really don't know

Artificial_Intelligence

How will your game incorporate "artificial intelligence"? yes it will

 Will you use these skills for other parts of your game (such as NPCs, or non-playable characters)? no not really

Wednesday, March 30, 2011

Jumping/Platforms

Will your game require multi-leveled platforms? Will there be punitive damage inflicted on your hero if he doesn't stay on the platforms (fall to death, lose heath - Mario Bros. or Contra). Will your some of your platforms be destroyable (like bricks in Mario Bros.)? 

No there will not be any platforms. Yes there will be damage inflicted to the hero. 

Wednesday, March 16, 2011

Running, Jumping, etc.

Will your game require multi-leveled platforms? most likely it will have mult-levels.

Will there be punitive damage inflicted on your hero if he doesn't stay on the platforms (fall to death, lose heath - Mario Bros. or Contra). yea there will be. Will your some of your platforms be destroyable (like bricks in Mario Bros.)? No

Monday, March 14, 2011

Drag and Drop

 Will dragging and dropping be a part of your game interface? no not really

 If so, explain to me what dragging and dropping will allow your player to accomplish. It will not be any drag and dropping in the game

Wednesday, March 2, 2011

character effects

After learning about these different movie clip properties (alpha, xscale, yscale, etc), is there a particular place in your game these will be useful? Yes because it will be used in the preloader.

Monday, February 21, 2011

Timer

What area of your game will a timer help? the gameplay of it.

Will timers be integral to your game? Just one

Sound Effects

 Is sound an integral part of your game?  yeqa it will have sound effects and also music in the background while playing the game.

Do you plan to have sound effect, background, both, etc? yea and it will for both 

Wednesday, February 16, 2011

Preloader

 Will your game need a preloader? yes we are going to have one.

 If so, what are the major type of assets that require you to preload your game? I Don't Know YET

Monday, February 14, 2011

Score Keeping

Do you plan to do score keeping?  Yes

Will it truly related to score, or will be a health meter or enemy health meter, or both?
both

Special Effects

 Do you think this topic will be helpful to your game?
yes it will help
 Will your animation be scripted or mostly timeline animation
Timeline animation

Collision Detection

How will collision detection affect your game?
It will help you score in the game.

What dynamics will it accomplish in the action of your game?
It will make it more fun to play the game

Wednesday, February 2, 2011

Testing and Debugging

Have you ever had to use trace to fix a problem? no i have not

Telling about your coding error and how tracing helped resolve the issue. It make us thin and tested what we know about coding and flash.

Monday, January 31, 2011

scrolling Background

Will your game require a scrolling background? yes it will have one in our game

If so, how will affect your game? it will add more flavor to the game

Will it be used in your introduction, action sequences, etc? Action Sequences

Wednesday, January 26, 2011

Navigating the Timeline

What was your worst coding issue you ever had and what was the eventual solution(fix)? The nameing because you can put one wrong letter and it will not work at all. How to save it so you don't have that problem at all.

Moving on a Path

Will moving on a path help your game?
 Yes it will it add some movements and will make the game more fun and exciting.

If so, what point will it serve in your game? It will add flare and movement tat can make the game awesome to play

Monday, January 24, 2011

scaba game

The game is very fun but i had couple of problems with it. One was i can't get to work right. That was the only problem. it was to freshing up and work on actionscript